When attacking, the camara seems to need to be pointed to the right quite a long distence from the enemy which i feel is a shame, since it makes it feel less like your attacking the enemy, and more like your attacking the air and getting lucky.
Unfairjustace
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A member registered Jan 31, 2018
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Everytime either an enemy with a health bar, or My character gets hit i get a crash that says "
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: turnWhite
D3DXCompile failed - result
at gml_Object_player_Draw_0
############################################################################################